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Friday, February 8, 2008

Devil May Cry 4 Hints


Unlockable: History of Devil May Cry
Complete the game on Devil hunter difficulty (may also unlock by beating on Human difficulty).
Submitted by bujingai

Unlockable: Son of Sparda Difficulty
Complete the game on Devil hunter difficulty.
Submitted by bujingai


Unlockable: Gallery
Complete the game on Devil hunter difficulty (may also unlock by beating on Human difficulty).
Submitted by bujingai

Unlockable: Bloody Palace Survival Mode
Complete the game on Devil hunter difficulty (may also unlock by beating on Human difficulty).
Submitted by bujingai

Unlockable: Bonus Art & Character Art
Complete the game on Devil hunter difficulty (may also unlock by beating on Human difficulty).
Submitted by bujingai

Unlockable: Full Ending
There are technically two endings in the game. To see the "extended version" of the ending, you must protect the character Kyrie from being damaged for at least a minute and a half as the credits run. If you manage to do this, the rest of the ending is thereafter revealed. Otherwise, you'll have to beat the last boss once more and try again.

Unlockable: More Difficulty Levels
There are three "elite" difficulty levels that can be unlocked in the game. Once you've unlocked Son of Sparda mode, you can play through it. If you get through it, two more difficulty levels will be unlocked -- Dante Must Die and Heaven or Hell. If you get through either of those subsequent difficulty levels, you will unlock the final difficulty level -- Hell or Hell.

Hint: Free Health from Faults
Late in the game, you'll occasionally see fault enemies appear from underneath you--they sort of warp up from the ground and try to ensnare your character. If you manage to kill a fault, you will always be rewarded with a free health orb. If you're low on health, look for faults to kill and get their health.
Submitted by bujingai

Hint: Quasi-Secret Launch Jump
Either Nero or Dante can perform a launch jump off of ledges that sends them flying far forward, much further forward than a normal jump. This launch jump can be used to collect secrets and sometimes shortcut secret missions. To perform it, stand facing a nearby ledge that you can jump off of. Perform the Streak or Stinger attack (while locked up, press UP + Attack) and Nero or Dante will dash forward--the ledge cuts off the attack animation and instead launches the character far forward.
Submitted by bujingai

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